Introduction to Adobe Flash Animation
Friday 12:00-2:50
Instructor: Zevan Rosser [bendvent] [] [gmail]
// my sites
http://www.shapevent.com/
http://www.actionsnippet.com/
// other sites
http://www.mudbubble.com/
http://www.keyframer.com/
http://www.vectorpark.com/
http://www.levitated.net/
http://www.bit-101.com/blog/?page_id=1164
// books
How to cheat in Flash CS4
Adobe Flash is the standard for creating interactive vector graphics and
animation on the Web. Students will explore the foundation assets and techniques
used within Flash and build several small projects as a basis to create
a large portfolio of vector-based interactive animations. Prerequisite: SMD-1020,
Foundations of Visual Computing, or equivalent.
COURSE REQUIREMENTS:
There will be a homework assignment every week. Students will upload most of their homework assignments to posterous.com
GRADING:
60% Homework
40% Attendance/Participation
COURSE OUTLINE:
Drawing Tools
Importing External files
Creating Graphics Objects
The Library Window
- symbols and symbol instances
Creating Motion tweens
- timeline
- keyframes
- layers
- ease in
- ease out
Creating Shape tweens
- vector graphics
- complex fx
- shape hints
MovieClips
- nesting clips
- isometric simulation
- tree structured animations
- forward kinematics
Buttons
- over, down, up and hit
- button events
Flash 10 Timeline
- Motion Editor
- Inverse Kinematics
- advanced timeline tricks
- 3D
Timeline Code
- play, stop, gotoAndPlay and gotoAndStop
- using timeline code with buttons and movieClips
Simple Site 1
- navigateToUrl - linking pages on the internet
- dynamic text
Transformation and Distortion
- Distorting bitmaps
- The envelope tool
- Warping
- Card Flip
- Squash and Stretch
Masking
- Rotating Globe
- Flag Waving
- Handwriting
- Spotlight
- Focus
Motion Tips and Tricks
- Basic Shadow
- Drop Shadow
- Perspective Shadow
- Combining FX
Character Animation
- basic Techniques
- Lip Syncing (swap)
- Lip Syncing (nested)
- Sync
- Walk Cycles
- Looping Backrounds
FLV Video
Basic Sound
Interacitivity
- mouseX, mouseY
- clip properties
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